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 4.0 Infos 
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Registriert: 01.09.2005 21:10
Beiträge: 1891
Beitrag Re: 4.0 Infos
Ich finde es ja sehr lobenswert, dass Hunter den lange überfälligen Single-Target-Dps-Buff bekommen haben :twisted:

P.S. Schurken scheinen jetzt auch ganz gut abzugehen ^^

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«Auch wird man einsehn, daß, Dummköpfen und Narren gegenüber, es nur einen Weg gibt, seinen
Verstand an den Tag zu legen, und der ist, daß man mit ihnen nicht redet.»
Arthur Schopenhauer


11.02.2011 10:02
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Registriert: 20.11.2008 11:35
Beiträge: 474
Wohnort: Essen
Beitrag Re: 4.0 Infos
lol :finga:


11.02.2011 10:42
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Registriert: 30.11.2008 18:39
Beiträge: 1092
Wohnort: Hamburg, Germany
Beitrag Re: 4.0 Infos
Naja, klingenwirbel hat jetzt dieselbe mechanik wie stealth, einmal anmachen, irgendwann wieder abschalten, haben also eine art permacleave für (geglypht) "nur" 15% weniger energieregg :) dazu wurde unsere mastery ein wenig gebufft, ist immernoch nicht sockel/reforge wert :( soviel zu combat

mutilate wurde nur eine kleine (dpspositive) änderung vorgenommen

subtlety wurde auch geändert ist aber nicht konkurrenzfähig

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Thragor
CEO of "Rogue Basement Inspections Incorporated"
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11.02.2011 10:46
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Registriert: 01.09.2005 21:10
Beiträge: 1891
Beitrag Re: 4.0 Infos
Wenn da nur Mastery+Permacleave geändert wurden, wieso hat Nila dann Chimaeron mit Combat so gut reingehauen: http://worldoflogs.com/reports/opyyidv6 ... 090&e=6351?

_________________
«Auch wird man einsehn, daß, Dummköpfen und Narren gegenüber, es nur einen Weg gibt, seinen
Verstand an den Tag zu legen, und der ist, daß man mit ihnen nicht redet.»
Arthur Schopenhauer


11.02.2011 12:55
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Registriert: 30.11.2008 18:39
Beiträge: 1092
Wohnort: Hamburg, Germany
Beitrag Re: 4.0 Infos
Combat

* Blade Flurry is now a toggle that can be turned off by pressing the button again. In addition, this ability no longer has a fixed duration, but will go on cooldown for 10 seconds after being canceled (similar to Stealth). In addition, Blade Flurry now reduces energy generation by 30% while active, up from 20%.
* Main Gauche (Mastery) now provides a chance to deal an attack for 100% of main-hand damage. This attack can trigger Combat Potency.
* Restless Blades now also reduces the cooldown of Redirect.
* Revealing Strike now increases finisher effectiveness by 35% (45% glyphed), up from 20% (30% glyphed).
* Vitality now increases attack power by 25%, up from 20%.

hatte das rot markierte vergessen :// 5% extra AP und 15% mehr finisher schaden durch RvS für Evis/Rup

hab ich wohl als standard schon angenommen gehabt da ich rvs eh inner rota hatte etc, einfach übersehen

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Thragor
CEO of "Rogue Basement Inspections Incorporated"
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11.02.2011 13:13
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Registriert: 12.07.2005 10:52
Beiträge: 5324
Wohnort: Dinslaken
Beitrag Re: 4.0 Infos
4.0.6a Hotfixes
http://www.mmo-champion.com/content/217 ... es-Feb.-11

Zitat:
The Quad Core buff provided by the Sanctified Bloodmage 4-piece set bonus is now properly removed as soon as a spell is cast if the mage does not have 4 pieces of the set equipped.

Damit hat sich das Equip gewechsel erledigt. Schade dass es nicht sofort eingebaut wurde. Bei kurzen Kämpfen war der 18% Boni so stark, dass es dauern wird bis man die DPS Werte wieder einholt.

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Avalandil - Offizier/Forenadmin - Who Cares - Armory


11.02.2011 15:42
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Registriert: 12.07.2005 10:52
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Wohnort: Dinslaken
Beitrag Re: 4.0 Infos
Weiter gehts mit den Hotfixes

http://www.mmo-champion.com/content/218 ... -Day-Comic

Zitat:
February 14
General
* Players who are exalted with 40 factions are again awarded The Exalted title. Note that the associated achievement does not state that this title will be awarded when it's earned. This will be corrected in a future patch. More information can be found here.

Druid (Forums / Cataclysm Talent Calculator / Skills/Talents)
* Starfall will now hit any target in range which is in combat or not at full health (including the Exposed Head of Magmaw, which was causing issues with Starfall).

Paladin (Forums / Cataclysm Talent Calculator / Skills/Talents)
* The hotfix to Beacon of Light and Light of Dawn on February 11 did not produce the intended results and has been reverted. Light of Dawn should still trigger Beacon of Light.

Raids & Dungeons
Blackwing Descent
* The Atramedes achievement Silence is Golden was incorrectly failing when any raid member's sound bar went over 30%. The achievement now requires no one's sound bar to go over 50% as advertised.

Professions
Alchemy
* The Mysterious Potion was restoring the wrong amount of mana. It now restores 1 to 15,000 mana, instead of 1 to 30,000.

Fishing
* The Bone and Jeweled Fishing Pole quest rewards are now item level 15, down from 200.

Herbalism
* Whiptail was spawning too quickly in Uldum after patch 4.0.6. The spawn time has been reduced.


und der Sven bekommt noch ne nette Nachricht
Zitat:
As previously discussed ( http://us.battle.net/wow/en/forum/topic/2065568025 ) we're currently planning to put out a couple hotfixes specifically for Arcane mages. Likely today.
* Arcane Blast base mana cost from 7% to 5%.
However, with the above change in mind we are also going to nerf the Shard of Woe trinket to halve the mana savings for Arcane spells only. It's still a fantastic trinket for Arcane mages even with the reduction.

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Avalandil - Offizier/Forenadmin - Who Cares - Armory


15.02.2011 13:11
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Registriert: 12.07.2005 10:52
Beiträge: 5324
Wohnort: Dinslaken
Beitrag Re: 4.0 Infos
hier nun nochmal die hotfixes mit Stand heute 15.2. Die Änderungen am Arkanmage sind wie geplant eingeflossen

Zitat:
February 15

* General
o The amount of guild reputation and guild experience gained from killing a raid boss has been dramatically increased, as the previous rate felt too low compared to the difficulty of progressing through raid content. This change will require a realm restart to take effect, which will be next Tuesday’s weekly scheduled maintenance at the latest.
o Shield of Velen guards in The Exodar are now consistent with other “royal” city guards in terms of health, level, and damage.
* Classes
o Mages
+ Arcane Blast now costs 5% of base mana before stacking modifiers, down from 7%.
* Dungeons & Raids
o Baradin Hold
+ Argaloth despawns and resets properly if the raid wipes during Fel Firestorm.
o Blackwing Descent
+ While flying around the Vault of the Shadowflame, Nefarian no longer forces everyone to stand up if engaged.
o Throne of the Tides
+ It should no longer be possible to summon a mount in certain areas of this dungeon.
* Items
o Shard of Woe (Heroic trinket) now reduces the base mana cost of spells by 205, with the exception of Holy and Nature spells — the base mana cost of Holy and Nature spells remains reduced by 405 with this trinket.
* Professions
o Engineering Target Dummies are no longer able to taunt boss-level creatures.

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Avalandil - Offizier/Forenadmin - Who Cares - Armory


16.02.2011 13:48
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Registriert: 12.07.2005 10:52
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Wohnort: Dinslaken
Beitrag Re: 4.0 Infos
Und weiter geht die Hotfixerei
http://www.wowhead.com/blog=182936/late ... xes-feb-16

16.Februar
Zitat:
Classes
Druid
* It is no longer possible for Skull Bash (Bear) to hit two targets at a time. A macro was previously circumventing the intended functionality of this ability.

Shaman
* Purification (Restoration passive) now grants a 25% bonus to healing effects, up from 10%. More information can be found here.

Priest
* In addition to its current effects, the Body and Soul talent now grants 12.5%/25% reduction to the base mana cost of Power Word: Shield This is not reflected in the tooltip, but is reflected in the amount of mana used when Power Word: Shield is cast by Holy priests who have this talent. The tooltip update will require a client-side patch.
* Power Word: Shield now costs roughly 34% of base mana, up from 25%. This is not reflected in the tooltip, but is reflected in the amount of mana used when the spell is cast. The tooltip update will require a client-side patch. More information on these changes can be found here.

Dungeons & Raids
Blackwing Descent
* Maloriak will no longer cast Flash Freeze on anyone who is tanking Aberrations or anyone who has recently been hit by them.


Endlich ist es nicht mehr möglich das der Addtank bei Maloriak eingefroren wird.

und noch Änderungen am Dungeon Finder
http://www.wowhead.com/blog=182937/upco ... -vote-kick
Insgesamt soll das "Kicken" von fremden Mitspielern ein wenig verschärft werden.

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Avalandil - Offizier/Forenadmin - Who Cares - Armory


17.02.2011 10:35
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Registriert: 12.07.2005 10:52
Beiträge: 5324
Wohnort: Dinslaken
Beitrag Re: 4.0 Infos
und weitere Hotfixes

18.Februar
Zitat:
Battlegrounds
* Demolishers were respawning too quickly in Strand of the Ancients. They are now on a 20-second spawn timer.

Death Knight (Forums / Cataclysm Talent Calculator / Skills/Talents)
* Death knight Ghouls under the effects of Dark Transformation can no longer cast Gnaw while it's on cooldown.

Hunter (Forums / Cataclysm Talent Calculator / Skills/Talents)
* Aimed Shot damage has been decreased to approximately 160% weapon damage (at level 80+), down from 200%.
* Aspect of the Hawk now provides around an additional 2000 attack power at level 85.

Paladin (Forums / Cataclysm Talent Calculator / Skills/Talents)
* Light of Dawn no longer heals targets outside the paladin's party or raid. It correctly heals up to 5 targets in the paladin's raid.

Priest (Forums / Cataclysm Talent Calculator / Skills/Talents)
* Body and Soul no longer reduces the mana cost of Power Word: Shield (the hotfix made on February 16 to provide this additional benefit has been reverted).
* Rapture now returns 2/5/7% of maximum mana when Power Word: Shield is consumed, up from 2/4/6%.

Warlock (Forums / Cataclysm Talent Calculator / Skills/Talents)
* Instant-cast Shadowbolts from Shadow Trance (both the talent and Glyph of Corruption versions) should no longer consume charges of Backdraft if both procs are available. Shadow Trance will always take priority and be consumed first when Backdraft is active. Subsequent Shadowbolts will consume Backdraft stacks.

Warrior (Forums / Cataclysm Talent Calculator / Skills/Talents)
* Two-Handed Weapon Specialization (Arms passive) now gives 20% bonus damage with two-handed weapons, up from 10%.

Dungeon Finder
* If a party member remains outside of a dungeon for more than 3 minutes, they become eligible for removal, regardless of other Vote Kick restrictions.
* When players queue as a group with a tank or a healer, and the tank or healer drops group (or is kicked) within the first 5 minutes, all of the other players who queued with them are removed from the group as well.
* If there is a group of 3 or more friends and someone in that group initiates a Vote Kick of a random party member, it now requires 4 votes to kick the player, instead of the standard 3 votes.
* The penalty for using the Vote Kick feature too often is not issued to a player who kicks someone with whom they queued for a dungeon (i.e. the party member being selected for removal is not a player randomly selected via the Dungeon Finder).
* The penalty for using the Vote Kick feature too often will be issued much more quickly to players who join as a party of 4 and kick the randomly selected 5th player.
* The penalty for using the Vote Kick feature too often will now not allow the player to initiate a Vote Kick for 2 hours, up from 45 minutes.
* These changes will require realm restarts to take effect. More information can be found here.

Dungeons & Raids
* When switching a normal raid dungeon over to Heroic difficulty, players were instantly becoming saved without warning. There is now a warning dialog box which will appear before the difficulty is changed.

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Avalandil - Offizier/Forenadmin - Who Cares - Armory


19.02.2011 14:18
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Registriert: 12.07.2005 10:52
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Wohnort: Dinslaken
Beitrag Re: 4.0 Infos
4.0.6 - Live 24.3
http://www.mmo-champion.com/content/222 ... ues-Comics

Zitat:
Dungeons & Raids
Using Mind Control on the final creature of any dungeon gauntlet event should no longer cause the event to reset.
Creatures no longer evade and reset after Mind Control effects wear off.

The Bastion of Twilight
On Heroic difficulty, Fester Blood will no longer sometimes cause Cho’gall to stop consuming fire elementals.

Blackrock Caverns
Aura of Arcane Haste is now removed when leaving the dungeon.

Blackwing Descent
Magmaw will no longer cast Tantrum as long as he has a target in melee range.

Blackwing Lair
Razorgore does not evade when attacked immediately after being released from the orb. He should also no longer reset when the orb controller is interrupted.

Halls of Origination
The achievement Faster Than The Speed Of Light should now immediately be awarded upon completion.

Items
Drums of Forgotten Kings resistance does not stack with Shadow Protection, Resistance Aura, Elemental Resistance Totem, or Aspect of the Wild. It chooses the highest value for each resistance.
Shadow's Edge is no longer able to be disenchanted

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Avalandil - Offizier/Forenadmin - Who Cares - Armory


25.03.2011 09:18
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